When I was an early miner, I would get my cape OSRS Gold from the grinding of granite ores for quite a while. I was happy wearing it with pride. In the past, capes with skill were rare. E.g. A couple of years ago, a person wearing something similar to an RC Cape was worshiped.
The introduction of milestone caps, capes of achievement and capes that are more common means that skillcapes aren't as uncommon. Skillcapes are only worn for skill-building, though certain skills require more elaborate capes (ardougne for zmi/thieving etct) These capes are sometimes looked down upon by people who slay in them.
Do you feel it unfair for players with auras to have an edge over those without auras in dangerous pvp? All combat auras, except those marked as not appropriate for PvP (sharpshooter and knockout, or runic accuracy or friend in need), can be used in dangerous PvP.
Check out the following: The Poison Purge will cure you of 68s (or 168s, if you visit Zammy GWD). Invigorate - restores spec faster. Inspiration - restores spec faster. Vampirism - 5 percent healing from the damage, is stacked with soul split
Penance - 20% prayer to repair damage, cancels the effect of Smite on your opponent and Divine's prayer drain. Berserker – +10% att. and str. This is similar to the effects of an additional potion. The reduction in defence isn't effective for 1Def pure. Dark Magic – chance of slightly greater damage with mage. Ancestor spirits - potential for RuneScape 2007 Gold additional vengeance (not confirmed). Aegis 10% damage reduction. Stacks with soak/divine/ely.